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1.Fixed a bunch of bugs! (Including the original bug that haunted TKoK for a long time, Thanks to RaiN` for discovering the cause)
2.Several ranger balance changes, overall a buff
3.Reduced bonus damage from armor break, empowered curse of the chaotic, and bladestorm
4.Raised damage from mindblade and berserker rage
5.Balance changes to karavnos to make the fight shorter but more intense
6.Changed quiver and orb offhands to have crits (if you want the old way back, get a book or dagger)
7.Increase xp gain in some zones (does not change level cap, just rate of leveling up)
8.Spells that give extra bonuses on yourself (BO, BD, WB) now give bonus for anyone of your class
What is TKoK? - TKoK (short for The Kingdom of Kaliron) is a multiplayer save/load RPG designed for 4 to 7 players that features many ground breaking systems to give you a whole new experience unlike most other RPGs for warcraft 3
Features:
Custom Hero Stat System - Each hero has 3 main stats (Power, Agility, Energy) and 8 sub stats (Strength, Constitution, Endurance, Dexterity, Reflexes, Intelligence, Wisdom, Spirit) which will effect all aspects of your hero. Each hero also has Attack Power, Attack Critical Chance, Attack Critical Power, Spell Power, Spell Critical Chance, Spell Critical Power, Dodge chance, and Block chance. All of these which are derived from your stats.
Playable Heroes - Currently available are the Arcanist, Pyromancer, Hydromancer, Warrior, Cleric, Chaotic Knight, Phantom Stalker, Ranger, Paladin, Barbarian, and the Shadowblade. The final hero will be added with the 3.1.0 patch (the Druid)
A Threat System - As seen in most RPG's that have an aggro/threat system, TKoK has something similar allowing the tanks to actually control the mobs and protect the rest of the party from damage.
Equipment System - TKoK has a full screen GUI inventory system for holding and equipping items for your hero
Talent Tree System - TKoK also has a full screen GUI talent tree system to teach your hero new abilities, improve the effects of the abilities, or improve the abilities directly.
Enemy Ability System - A dynamic enemy ability system that allows monsters to have completely custom scripted abilities that are dynamic
Scripted Mini bosses & Bosses - All monsters deemed a mini boss are now scripted events with boss like abilities that you will have to think and react to. This is a huge improvement from the 2.0 versions where mini bosses just hit harder and had more HP than normal monsters. Many new bosses have been added and even more to come
Bonus optional challenges - Something that we are calling VX mode (short for Vexcellent mode) offers extra hard challenges to players that seek them, with the rewards of bonus loot that normally wouldn't drop off that boss.
Broodmother - 'Ahh!! Spiders!' - Defeat the Broodmother without killing any of the eggs in phase 2
Narith the Fallen - 'Elemental Chaos' - Defeat Narith the Fallen after invoking VX mode (attack the shade until it is at 75% HP while not killing any of the containers)
Sand Golem - 'Snack Attack' - Defeat the Sand Golem without killing any of the Rock Shards that spawn.
Avnos - 'Die In a Fire' - Defeat Avnos after spawning the Flame Orb
Karnos - 'Frostbitten' - Defeat Karnos while he has 50 or more stacks of Frostbite
Karavnos - 'A Tale of Frost and Fire' - Defeat Karavnos after becoming imbued with Fire or Frost in phase1
Muarki - 'A Big Brawl!' - Defeat Muarki with all 4 adds still alive after they resurrect
Saving / Loading - Like any Warcraft 3 multi-player map, this supports saving and loading via a password system.